ReferenceWiki / Appraisal
Game mechanics / Shop counter

Appraisal rules & values

Understand Cybernetic Hand values, set bonuses and the difference between an appraisal value and a service fee.

Cybernetic Hand and its inspection handbook in Probably Stolen
Cybernetic Hand inspection
On this page

An item value, not your payout#

The Hand calculator estimates the value of the inspected item. An appraisal customer's payment is a separate service fee. Do not read the calculator's total as the amount your shop will earn.

Identify the material, condition and control interface, then check the armor and blade. An unobserved property is different from an item with no attachment.

Cybernetic Hand reference#

Add the property adjustments, apply an eligible set bonus, then apply the documented minimum. The calculator lists every adjustment so you can check what contributed to the result.

PropertyValue
Aluminum alloy100 cr base
Carbon composite150 cr base
Gold plated300 cr base
Wear / damage-35 / -85 cr
EMG / EMG+ / neural / unspecified0 / +45 / +120 / -60 cr
Armor / blade+50 / +80 cr
Tactical / Deluxe set+100 / +200 cr
Minimum after adjustments50 cr

Check the full set#

Tactical requires carbon composite, EMG+ or neural control, an undamaged and unworn hand, and both add-ons. Deluxe requires gold plating, neural control and no wear or damage; add-ons are optional.

The initial calculator covers Cybernetic Hands. Ribwiches and Plasma Cartridges use different rules and are outside this tool.

Reference notes

Sources

Reviewed Nov 3, 2026