ReferenceWiki / Water
Game mechanics / Water trading

Water grades & purity

Water grade thresholds, measuring purity and the limits of direct mixing in Probably Stolen.

Water testing equipment and a water label at the Probably Stolen shop counter
Water testing at the counter
On this page

Read the contents, not just the label#

Purity describes the water component's share of the liquid. A bottle's label can disagree with its contents, so use a fresh measurement when deciding what to mix.

A used test strip records a past sample. Changing a container's contents does not turn that old result into a new measurement.

Grade reference#

These inclusive thresholds follow the linked community analysis. The calculator's grade is based on the numbers entered; a displayed reading near a boundary may not reveal the game's hidden precision. Below 35%, the source does not establish one ordinary saleable grade.

Minimum purityGrade
99.9%Pure Water
99%High-Quality Water
98%Basewater
96%Ghostwater
90%Rustwater
35%Gutterflow
Below 35%Unclassified in this reference

When the mixing calculation applies#

For ordinary water transferred without filtering or reactions, use a volume-weighted average. Enter the amount actually transferred and leave enough space in the receiving container.

A filter or an active reagent can change what arrives. Those actions need processing rules and are outside the direct-mixing calculator.

Displayed precision has limits#

The official 1.0.0.5 note changed liquid-volume displays to truncate at 0.01 mL. It does not establish the same display rule for purity percentages. Leave a margin around grade thresholds and measure the mixed water again.

Reference notes

Sources

Reviewed Nov 3, 2026